25 October 2016
Android学习中会经常使用到回调函数,经典的解释就是:在A类中定义了一个方法,这个方法中用到了一个接口和该接口中的抽象方法,但是抽象方法没有具体的实现,需要使用B类去实现,B类实现了该方法后,它本身不会去调用该方法,而是传递给A类,供A类去调用,这种机制就称为回调。
Android的button点击事件中可以进行模拟分析.
public interface CallBack{
public abstract void look()
}
View 中对应的有一个OnClickListener接口
/**
* Interface definition for a callback to be invoked when a view is clicked.
*/
public interface OnClickListener {
/**
* Called when a view has been clicked.
*
* @param v The view that was clicked.
*/
void onClick(View v);
}
public CallBack mCallBack;
View类中定义的OnClickListener成员变量
/**
* Listener used to dispatch click events.
* This field should be made private, so it is hidden from the SDK.
* {@hide}
*/
public OnClickListener mOnClickListener;
public void setCallBack(CallBack callBack){
this.mCallBack = callBack;
}
View类中可以看到setOnClickListener(OnClickListener l)
/**
* Register a callback to be invoked when this view is clicked. If this view is not
* clickable, it becomes clickable.
*
* @param l The callback that will run
*
* @see #setClickable(boolean)
*/
public void setOnClickListener(OnClickListener l) {
if (!isClickable()) {
setClickable(true);
}
getListenerInfo().mOnClickListener = l;
}
public void doLook(){
mCallBack.look();
}
View 中调用接口对象中的方法
/**
* Call this view's OnClickListener, if it is defined. Performs all normal
* actions associated with clicking: reporting accessibility event, playing
* a sound, etc.
*
* @return True there was an assigned OnClickListener that was called, false
* otherwise is returned.
*/
public boolean performClick() {
final boolean result;
final ListenerInfo li = mListenerInfo;
if (li != null && li.mOnClickListener != null) {
playSoundEffect(SoundEffectConstants.CLICK);
li.mOnClickListener.onClick(this);
result = true;
} else {
result = false;
}
sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
return result;
}
由于Android中的触摸事件的传递机制,手指触摸手机屏幕就会执行dispatchTouchEvent(MotionEvent event).
/**
* Pass the touch screen motion event down to the target view, or this
* view if it is the target.
*
* @param event The motion event to be dispatched.
* @return True if the event was handled by the view, false otherwise.
*/
public boolean dispatchTouchEvent(MotionEvent event) {
// If the event should be handled by accessibility focus first.
if (event.isTargetAccessibilityFocus()) {
// We don't have focus or no virtual descendant has it, do not handle the event.
if (!isAccessibilityFocusedViewOrHost()) {
return false;
}
// We have focus and got the event, then use normal event dispatch.
event.setTargetAccessibilityFocus(false);
}
boolean result = false;
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onTouchEvent(event, 0);
}
final int actionMasked = event.getActionMasked();
if (actionMasked == MotionEvent.ACTION_DOWN) {
// Defensive cleanup for new gesture
stopNestedScroll();
}
if (onFilterTouchEventForSecurity(event)) {
//noinspection SimplifiableIfStatement
ListenerInfo li = mListenerInfo;
if (li != null && li.mOnTouchListener != null
&& (mViewFlags & ENABLED_MASK) == ENABLED
&& li.mOnTouchListener.onTouch(this, event)) {
result = true;
}
if (!result && onTouchEvent(event)) {
result = true;
}
}
if (!result && mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
}
// Clean up after nested scrolls if this is the end of a gesture;
// also cancel it if we tried an ACTION_DOWN but we didn't want the rest
// of the gesture.
if (actionMasked == MotionEvent.ACTION_UP ||
actionMasked == MotionEvent.ACTION_CANCEL ||
(actionMasked == MotionEvent.ACTION_DOWN && !result)) {
stopNestedScroll();
}
return result;
}
在View 中的onTouchEvent(event)这个方法
public boolean onTouchEvent(MotionEvent event) {
final float x = event.getX();
final float y = event.getY();
final int viewFlags = mViewFlags;
if ((viewFlags & ENABLED_MASK) == DISABLED) {
if (event.getAction() == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
setPressed(false);
}
// A disabled view that is clickable still consumes the touch
// events, it just doesn't respond to them.
return (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE));
}
if (mTouchDelegate != null) {
if (mTouchDelegate.onTouchEvent(event)) {
return true;
}
}
if (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) {
switch (event.getAction()) {
case MotionEvent.ACTION_UP:
boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
// take focus if we don't have it already and we should in
// touch mode.
boolean focusTaken = false;
if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
focusTaken = requestFocus();
}
if (prepressed) {
// The button is being released before we actually
// showed it as pressed. Make it show the pressed
// state now (before scheduling the click) to ensure
// the user sees it.
setPressed(true, x, y);
}
if (!mHasPerformedLongPress) {
// This is a tap, so remove the longpress check
removeLongPressCallback();
// Only perform take click actions if we were in the pressed state
if (!focusTaken) {
// Use a Runnable and post this rather than calling
// performClick directly. This lets other visual state
// of the view update before click actions start.
if (mPerformClick == null) {
mPerformClick = new PerformClick();
}
if (!post(mPerformClick)) {
performClick();
}
}
}
if (mUnsetPressedState == null) {
mUnsetPressedState = new UnsetPressedState();
}
if (prepressed) {
postDelayed(mUnsetPressedState,
ViewConfiguration.getPressedStateDuration());
} else if (!post(mUnsetPressedState)) {
// If the post failed, unpress right now
mUnsetPressedState.run();
}
removeTapCallback();
}
break;
performClick()就在这里被调用了。也就是button的一个回调函数完整过程。
public class B{
private A a;
a.setCallBack(new A.CallBack(){
@override
public void look(){
//做一些操作
}
});
}
Button点击事件中的实现代码
btn.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
}
});
A类只是定义与调用,B类是实现A类中抽象的方法。其实我们都不知道A类中的方法要在什么时候被调用,以及调用完,那么就需要等A类中的方法被调用了,然后告诉B类去实现这个方法。
单独实现了一个这样的例子:
public interface TakePhotoCallback {//这里是定义的一个接口
void getFace();
}
在被观察者中:
//在被观察者
static TakePhotoCallback takePhotoCallback;
public static void setTakePhotoCallback(TakePhotoCallback takePhotoCallback){
IdcardServiceHor.takePhotoCallback = takePhotoCallback;
}
//在被观察者中需要观察的地方调用
takePhotoCallback.getFace();//截取当前视频图像
在观察者中:
implements TakePhotoCallback{}//实现这个接口
//在观察者中回调这个函数
@Override
public void getFace() {
GETFACE = true;
}
— Kong Jing